I’m randomly looking over PC game release news and something catches my eye. There’s a game out now called SpaceStationSim. It’s one of those tycoon/management games like SimCity or Rollercoaster Tycoon, but instead of any trifling Earthbound issues, the goal is to build a space station. Talk about something that sounds right up my alley!
The game was developed over a span of five years, and is, so far, the only game that involves actual consultation with NASA. So at least it’s somewhat accurate. Maybe too accurate. Judging from the review, it sounds like the game gets lost in the mire of the most minute of technical details: for instance, players have to manage the humidity of the air aboard the station (as well as oxygen levels, CO2 levels, etc.). It’s all very realistic, but probably not so much fun. Still, I’m sure it does a good job of teaching everything that is involved in maintenance of a space station to the uneducated.
Unfortunately, I’m going to have to pass on the game, as the review identifies some significant flaws (including outdated graphics and annoying-as-hell astronauts), and only ends up giving it a 6 out of 10. I have my gaming plate full right now with Final Fantasy XII, and Supreme Commander is coming out in a little over a month.
There’s so much potential to make an awesome space station game. This game focuses on space stations built using present technology, but that’s kind of limited, and the end result is very micro-scale. I’d like a space station game that uses future technology, so you’re not just building a small ISS-clone for a dozen astronauts, but rather, a huge revolving ring station of epic proportions that houses hundreds, thousands, or even millions of people. Now that would be awesome. It’d be like SimCity, but in three dimensions: construction choices wouldn’t be limited to just the surface of a landscape, but in all three axes. I really, really want to play that game.