Second Life: A bumpity annoying script
Okay, I just launched Second Life for the first time on my new computer just to see if things have gotten better. They haven’t! Teleportation takes over ten seconds, that is if it works at all. My failure rate in teleporting was 80%, and each time a teleport to a new region fails you get thrown out of the game and have to restart the client. Seriously. I tried playing for twenty minutes but just gave up. I cannot believe that “Second Life” is really the next big thing when it offers such a consistently poor user experience.
Anyway, I did have time to make a fun little script, but I wasn’t really able to fully test it, so it may have bugs! Throw it on a small physics-enabled object and try it for yourself.
default {
state_entry() {
llSetStatus(STATUS_PHYSICS, TRUE);
llSensorRepeat("", NULL_KEY, AGENT, 300, PI, 1);
}
sensor(integer total_number) {
integer i;
integer theTarget = llFloor(llFrand((float)total_number));
vector targetPos = llDetectedPos(theTarget);
llApplyImpulse(-llGetVel(), FALSE);
llApplyImpulse(10 * (targetPos - llGetPos()), FALSE);
}
no_sensor() {
//We don't do anything.
}
}
Basically, it sets a sensor to look at its surroundings every second, picks a random person, and then throws itself at high speed at that person. It’s incredibly annoying. You get bumped around the screen a whole lot. Even more insidious would be combining this script with a rezzing script, to make, say, five of these bumping objects a second. You could easily knock around a whole sim full of people that way. Of course, I do not endorse griefing, but if you’re hanging out with your friends on your own property, why not show them a good time?
July 18th, 2008 at 09:51
What is your Second life name?
I play second life quite a lot and hope to meet you and learn some scripting.
This script is so much fun to use while sitting on an object. Thank you for making it!
July 18th, 2008 at 10:03
I haven’t logged in to Second Life in many months. It’s fun to play around with for the coding, but I couldn’t really find anything else to sustain my interest in the long term. When I’m looking for social interactions, I generally chat with the friends I already have, and none of them are in Second Life.